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Development Build — Work In Progress — SENKAI is in active development. Game mechanics, lore, and artwork are subject to change.
Magic Attack Archetype In Development

Summoner

A spiritual conduit binding primordial familiars and entities to command the theater of war.

"Two wills. One manifestation. Bound across realms."

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Discipline Overview

Summoners forge pacts with ethereal spirits wandering Akitsuma. By manifesting these otherworldly beings upon the battlefield, they control space, harass backlines, and execute synchronized dual assaults.

Combat Playstyle

Managing minion positioning, issuing synchronized combat commands, and manipulating entity sacrifices.

Party Contribution

Distracts secondary threats, intercepts hazardous projectiles, and supplies versatile pressure.

Tactical Strengths

  • Exceptional area denial and flanking harassment via summoned entities
  • High combat safety by directing danger toward summoned companions

Considerations & Trade-offs

  • Demands complex multi-unit attention and positioning
  • Significantly weakened if spiritual summons are rapidly banished

Signature Skill Disciplines

Design-Stage Highlights

Call of the Umbral Familiar

In Development

Summons a winged ethereal predator that harries enemy flanks on command.

Spirit Bond Rupture

Planned

Detonates an ethereal familiar in a burst of kinetic light, staggering surrounding adversaries.